About

My favorite video game is The Gigglebone Gang: Pantsylvania (Headbone Interactive, 1995). Quirky visuals and exploration-based play not only kept me entertained as a child, but gifted me with knowledge about the world that I carried through life. Pantsylvania and its ilk inspired my interests in computer science, multimedia art, and playful learning—the three main threads of my colorful career.

With 4 years’ experience in design and 5 in education, I look for opportunities to use my unique background in service of strengthening communities and empowering others through learning.

Focus Areas

Serious Game Design

UX/UI Design

STEAM Education

Credentials

B.S. in Computer Science, Oregon State University, 2025

B.F.A. in Socially Engaged Art, Goddard College, 2020

Certificate in Game Art, Pennsylvania College of Art & Design, 2020

Career Highlights

Led UX/UI design for a startup whose app promotes small creative businesses and pop-up markets in Arizona.

Taught and iteratively improved Video Game Design curriculum for a children’s STEAM program provider over 4 years. In 2026, I expanded the Video Game Design program from a half-day to a full-day camp.

Designed over 50 educational activity sets for a STEAM education center, giving new life to underutilized materials.

Coached a non-competitive FIRST® LEGO® League team for kids ages 10-14. Created scaffolded lesson plans in computer science fundamentals and soft skills, and planned and executed three successful showcases for families to celebrate their students’ progress.